SEARCHPRINT EDITION MAY 2005 Click on one of the great titles below to start reading:
ART WATCH [8] REVIEWS [4] ART PICKS [3] FASHION SPECIAL [4] SCHOOL NEWS [10] INTERVIEWS [1] ENTERTAINMENT [1] POLITICS [1] COMICS [6] VOICES [3] F SPECIALSOUR NEWSLETTER!CHECK OUT F ZINEFZINE: a place for high school students and teachers to read, interact, and contrbute. LAUNCH |
Art Poker or, how to develop your creativity in three minutesby Simon Hunt Walking from the Blue Line Division station and up a set of wooden stairs to the Art Poker house, I thought, "Will this be the site of my spiritual de-pantsing?" I was about to participate in a few rounds of speed art poker, where players are required to create drawings in the space of three minutes. I knock on the door and pace the narrow porch. No one answers. I knock again, louder, feeling my resolve The basic premise of Art Poker is simple: fostering creativity through limitation (time, material, subject matter) and critical discussion in a slightly competitive environment. The game takes a few different forms and can involve all artistic disciplines. According to their website (www.art-poker.com), "Art Poker forces inspiration." The site also explains away the question of illegality: "There is no actual gambling involved in Art Poker. Artists are judged according to creativity, and originality, in contrast to actual Poker [...] in which players rely purely on the luck of the draw, or the roll of the dice, or which horse crosses the line first." The game we are playing tonight is a free game, but when money is involved, it is likened to the entry fee and prize money in a more traditional competition. Finally the game begins. A deck of cards has been prepared, with a word written on each card. The judge draws one, "Saddam Hussein," and the betting begins. Each of the four or five other players have a set of chips, and in turn we bet on how well we think we can draw what is on the card (following standard poker betting rules). After the betting, the clock starts and we have two minutes to draw our best Saddam. I couldn't begin to do such a thing, so I draw a hole in the ground, with the caption "Somewhere in Iraq, 2003." Two minutes pass, and another card is drawn: "penguins." After a round of betting, we have one minute to incorporate this new word into our drawing. I scratch in a couple of bird-like things and have them discussing the whereabouts of Saddam. I figure the political commentary might make up for my crude drawing skills. Time's up, and each player must present his work to the other players and the judges, who then discuss the players' interpretation of the words, and the success with which they dealt with the second card, the obstruction card. One player is disqualified for drawing just one penguin (the card was plural). I'm knocked out of the running for not using the whole page. We play on, drawing statues with ashtrays, castles with kisses, rednecks with Dracula, circles with signatures. In the event of a tie, a third card is draw for a lightning round. At one point, I almost win. The first card was Gumby. Forgetting exactly what he looks like, I draw a bulbous figure, print "Gummbie" under him, and have a word balloon pointing outside the frame, saying "Hey, that's copyright violation!" The next card panics me: orange. In the one minute allowed, I hastily scribble out a "Bart Sampson," who is throwing an orange to Gummbie. "Run!" he says, "Take my magic FBI-avoiding orange!" Somehow, the judges deem this trough in my artistic existence as worthy of tying with two others, and we go to the lightning round. The card, "pool of sharks," sends me further into despair, but I hammer out a quick pool, some fins, and an emerging shark with the words "FBI shark" printed on it. But the judges come to their senses and award the round to a drawing both well-rendered and composed. I didn't win a single hand, but I think I learned a few lessons from the experience. Having to think out and draw something in two minutes can unlock the potential for some very creative thinking. For my drawing of "castle" and "people kissing," I explained that this was "Prince Charles and his bride-to-be having a quick snog before retiring to the castle. The crude drawing style and unfinished quality of the piece represents the public's growing disinterest with the Royal Family." After drawing a fairly good rendition of Brancusi's "White Negress," I was forced by the second card to encircle it with an ashtray. Tying it together, I wrote "AIC" on the ashtray, and thus spent about five minutes trying to bluff an explanation about the Art Institute being the "ashtray of the art world." Despite garnering a few laughs from the table, none of my drawings and furtive explanations worked in the end. It did give my brain a fine workout, though, and I left feeling much more confident in my skills as a creative artist. May 2005
INFO Check it out! exclusives!
MORE LIKE THIS...SUBMIT TO F... |
||
A PLETHORA OF LINKS FOR YOU ! |
|